Ghosts, Nightmares, and Yesterdays

This station is being bathed in dangerous radiation, and the strandware that the Ominar on board use has been sabotaged. Many of those on board have gone insane from that combination, and the rest of those on board are in serious trouble as well. This seems like a place to avoid, but the Escape Code that you need is here, so beam down.

You arrive in room A. Door 1 remains locked until the sodium (Na) and chloride (Cl) monitors are searched (this is NaCl, the chemical formula for salt). Door 2 remains locked until the hydrogen (H) monitor is searched twice, the sulfur (S) monitor is searched once, and the oxygen (O) monitor is searched four times (This makes H2SO4, the chemical formula for sulfuric acid). Door 3 can only be unlocked with the Control Spike from "By Puppet Strings". Everyone in this room is insane and dangerous, so blow them away and take the Escape Code. Your next (and final) stop is Secundus Base for "Into the Breach".